robogames
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Tuesday, March 3, 2015
lego-The Hobbit (video-game)
BIOSHOCK INFINITE
PAYDAY 2
Two years after the events of the previous game, a reformed Payday Gang come to the Washington, D.C. area to heist. The player takes control of one of the gang members and heists alone, with up to three AI players, as four player cooperative play or some combination of the previous to rob banks, do political engineering, traffic narcotics and more. The game differs on the previous by allowing much more customization of the player and reworking its stealth mechanics.
An accompanying web series was produced to promote the game.[5] The game was profitable from pre-orders alone[6] and received positive reviews.
SCREAMRIDE
Release Date:March 3,2015
E 10+ for everyone 10 and older: Mils Violence
Genre:Simulation
Publisher:Microsoft Game Studio
Developer: Frontier Developments
Thursday, February 26, 2015
CRYSIS
hitman
The story revolves around Agent 47 (usually simply referred to as "47" or "Mr. 47"), a cloned assassin-for-hire, whose flawless record places him in high demand among the wealthy and elite. The first original scriptwriter was Morten Iversen, who wrote the scripts for Hitman: Codename 47 and Hitman 2: Silent Assassin. He also contributed to Hitman: Contracts and Hitman: Blood Money. The games feature a mix of orchestral and electronica musical scores, composed by Jesper Kyd (later noted for his work on the Assassin's Creed series). A fifth installment of the series, Hitman: Absolution, was released on November 20, 2012. The sixth Hitman game, developed by IO Interactive, is a mobile and tablet turn-based strategy spin-off, Hitman Go.
Tuesday, February 17, 2015
gta 4

The game is played from a third-person perspective and its world is navigated on-foot or by vehicle. Throughout the single player mode, players play as Niko Bellic. An online multiplayer mode is included with the game, allowing up to 32 players to engage in both co-operative and competitive gameplay in a recreation of the single-player setting.[d] Two expansion packs were later released as downloadable content for the game, The Lost and Damned and The Ballad of Gay Tony, which both feature new plots that are interconnected with the main Grand Theft Auto IV storyline, and follow new protagonists.
Development began in 2004, soon after the release of Grand Theft Auto: San Andreas. As part of their research for the open world, the developers conducted field research around New York throughout development and captured footage for the design team. Development duties were shared between many of Rockstar's studios worldwide.
Following its announcement in May 2006, Grand Theft Auto IV was widely anticipated.[5] Upon release, the game received universal critical acclaim, with praise particularly directed at the game's narrative and open world design. The game also generated controversy, with criticism directed at the game's depiction of violence and ability to drive under the influence of alcohol. Grand Theft Auto IV broke industry sales records and became the fastest-selling entertainment product in history at the time, earning US $310 million in its first day and US $500 million in its first week. Considered one of the most significant titles of the seventh generation of video games, and by many critics as one of the greatest video games of all time, it won year-end accolades, including Game of the Year awards from several gaming publications. Its successor, Grand Theft Auto V, was released in September 2013.
source: www.wikip[edia.org